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A bullet hell shooter inspired by games such as Dodonpachi and Mushihime-sama.

Z Button: Shoot
X Button: Bomb
Shift Button: Focus
While focused, you move slower.
Collect crystals dropped by enemies to power up your shot.
Shoot while focused for a focused shot.
If you use your bomb to cancel enemy shots, they will turn into tokens, which you can collect for points.
If you defeat enemies at point blank range, any tokens they drop will be worth more.

Version 0.0.2 (3/7/2019)

  • Added a high score table

  • Added bullet cancel effects

Version 0.0.3 (3/8/2019)

  • Added a pause menu

Version 0.0.4 (3/9/2019)

  • Tweaked scoring system

Version 0.0.5 (3/13/2019)

  • Added an intro that plays if you wait long enough at the main menu

  • Added a name entry screen

Version 0.1.0 (3/15/2019)

  • Added a second stage

Version 0.1.1 (3/17/2019)

  • Added a midboss to the second stage

  • Tweaked boss scoring: the faster you kill a boss, the more points you get

Music Used:

Blue Space - FoxSynergy
Soul Star - FoxSynergy
Drowned Settlement - Marty Opsahl
https://soundcloud.com/megapixelmusic
A Boar in the Bushes - Gundatsch
https://soundcloud.com/gundatsch
The Stream in Our Hollow - Eric Matyas
Another Volcano - Marty Opsahl
This Sky of Mine - Trevor Lentz
Orbital Colossus - Matthew Pablo
www.matthewpablo.com
Lively Meadow - Matthew Pablo
#shooter



all-ages
Mild Fantasy Violence

Due to some issues with how the Godot engine exports to HTML5, I have decided to remove the HTML5 version from the game's page. The downloadable versions should still be working.