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What do you think?
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i loved this

Nights 1-5 are really fun and balanced. My only issues are night 6 and the phone calls. I feel the difficulty curve from night 5 to night 6 is very overwhelming and it could require a nerf of some sorts. My advice is to slow down the rest of the cast and make the night mainly focused on the boss dude. For the phone calls I feel it was a bit hard to understand what he was trying to say as the calls were very mumbled and such for me. But yeah otherwise of those two issues it's a pretty cool game I suppose.

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I lived.

i may not be the first person to beat night 6 but

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fucking peak

Free

The Return to Alcatraz

Version: 0.1.012 days ago

Storyline:

It's been 20 years since the incident at alcatraz, and the legends of its ghostly inhabitants have been made well known. You and a group of paranormal investigators known as the Ghoulie Grabbers were sent to investigate the island, as while the ghosts have been trapped on the island for a while, it's only a matter of time before they escape. Your goal is to finally neutralize them before that happens. Predictably, they aren't willing to go down peacefully, and are just as murderous as they were 20 years ago. However, you can't deny that something seems off... and where did The Thing go?

Description:

The Return to Alcatraz is a fan-made sequel to the recently found media fangame, "One Week at Alcatraz". The intention of this is to also be similar in vibes to the original TRTF1, hence the name. In this, you can expect the usual;

-A remixed gameplay loop based on the original OWAA

-Golden capone is real!

-A boss fight! (Scary)

I hope you will enjoy it...

Credits:
@Mega-dizzy : Main Creator

@CherryBlot : Co-creator, Huge help

@argentdev : OWAA's original creator

@bikewithnoseat , @ItzSForShadow: Playtesters

Some coffee maker i found on the street: Additional graphics

#Oneweekatalcatraz #fnaf



teen

Ok here is the boss

big ups to the vending machine that I enlisted to make him real

1

debating just showing the boss design early in lieu of a preview cause I've been having trouble pushing myself back to work. would you like to see them or wait till the game is out

  12 votes Voting finished

Sorry for slowing down even though i said i wouldn’t. i swear sooner or later i will have some random spike in motivation and finish like 90% of this while wondering why it was so hard for me to just do it

Ok i think i know what i want to do. In the meantime if you want to know what the title theme is it’s called “bada bing tower”

decided to get to work on designing the boss fight, as it's the only major gameplay thing i need to actually do.

Well, won’t be able to “show” things for a bit, so here’s a fun fact; i used trtf4’s ambience and blackout sequence sounds like how the original game used a lot of trtf3 sounds.

This was to give off the illusion that time had passed

implemented save progression and did some rebalancing to the gameplay. Exciting stuff, I know

Now that that's done, I can move onto the phone calls and I can assure you that I will try to make them listenable

you know i was planning on taking a breather after getting all characters done but fuck it i'm gonna speed up development and see if i can actually get this game out before the end of the month

Can you survive the gabaghouls

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I did the thing ma, all the characters at max ai

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