
Comments (33)
my final rating....... 10/10. this game made me say "Ka-chow!" everytime i saw rookie

Fan art lol


2 things to ask:
Weren't you a millionaire for affording to gift everyone a gun and didn't they make you take out a life insurance policy in your name? I mean, Nobody don't despise money
and 2nd
Very cool reference, I know what you're referring :3
I really enjoyed the demo, definitely one of my favorites!! Tbh feels like an original game with the fnaf formula
Hi Lagg, I've wanted to ask if anyone has verified Unlucky, and now I remember that once I've done a speedrun of the CS version before this one, it was 10:33 long, All 7 Nights and Max Mode
Clover Soup - Lupines Demo
Clover Soup - Feedback
Game Soundtrack
Story
Clover decided it would be a great idea to injure someone for insulting her friend, and now she’s on probation and required to go to therapy. Great. Her therapist offers Clover a job at a run-down flower shop in exchange for a possible shortening of her sentence. Perfect!
At the same time, three thieves are running rampant across Canada - most notably stealing a precious ruby. By chance, they get offered a job to steal a plant from a flower shop in a small town.
You can see where this is going…
Characters
Clover - A ferret with some serious anger issues.
Maple - A lil’ moose with a lifelong rivalry against some random guy named Unfunni.
Rookie - A beetle with heavy memory issues.
Kumo - A spider with lots of social anxiety.
There’s a whole lot more, but this is the main cast.
Credits
Main Devs
@LaggmasterLaggs | Creator and Director
@GreenTurrett | Composer
Playtesters
Inspiration
Go check these guys out - they’re really talented and really good people!
Why Clover Soup?
I have a serious problem with commitment. I always have. I wasted an entire year on a game I never finished - soon to be reimagined into a short & sweet game named Heptasoul.
After that trainwreck, I was burnt out. I discovered really cool people who inspired me to improve so I started Clover Soup.
It was at first a really lackluster game, but it slowly began to build towards something real. And then I pushed myself to finish it in three days, leading to the final release being actual torture.
So I restarted it and here we are today!