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Castle Crashers
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Comments (3)

What do you think?

just played through the second part of the fourth chapter and i have to say that it's just as awesome as the first part, if not better!) it's a fun-filled, fast-paced adventure with neat puzzles and dynamic battles along the way - the new battle mechanic with Blue defeating the grey knights with one hit while still on the overworld map is simply awesome - it makes for an even more fun and fast-paced gameplay!) the usual battles are still in the game, too, present when you play as Blue's friends trying to rescue him - the battles with the lumberjack and prologuns were really cool, and the different puzzle segments of the game were just as great - the swamp requiring you to carefully match your step to not lose your life, the chase map making you break boxes to advance your movement and the stealth mission in the base of the thieves/grey knights was awesome, too, while also not being too easy!) i'm also very glad to see that you've changed the game's language from portugese to english, and without any text errors, too - i haven't found a single typo in the entire game!)

with all that said, there are still some problems with this part of the fourth chapter, albeit all of them are minor ones - firstly, the door that required Blue to find a key even after being opened has a sprite that's like if it's closed, but you can pass through it, so, it's all good) next, in the poison swamp, in the part where blue has to face off against thieves and barbarians with some spikes on the map there are spots here and there in the bushes that damage you like the swamp does! but, alas, maybe that was your intent, Matt - a sort of a trap set up by the enemies for Blue, jajaja... and, finally, even though Prologuns has a big HP pool, his damage output is pretty weak - you should up his damage so that he becomes a full-fledged boss and not just a punching bag!)

all in all, this was a blast to play through, just like the first part!) the game is rather short but that's also one of it's positives - the rapid change of enviroments, conditions and obstacles is good with small games like this!) i'll wait for a continuation of the game in maybe a third part or in a fifth chapter, and to you, MattTheDumb, i wish best of luck, nerves of steel and lots of inspiration while making the next game and in all of your future endeavors!) take care!

New chapter yeaaaaa #rpg #adventure



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