Comments (11)
Took some time to understand how to play but finally made it to the end
Really cute game and style! The gameplay and UI could use some work but the art is great, love the palette. The music is great too but sadly, as others have said, it takes away from the Game Boy feel. Also, we got stuck in a "You Win"/"Game Over" infinite loop at the end. :P Overall though, it's a nice entry to the jam!
Voted!
Nice graphics and effects!
Please, also play and vote on our game in GBJam: GAZA
Thanks!
The graphics are really great. But the gameplay isn´t very interesting and too easy.
Great graphics! I included it in part 6 of my GameBoy Jam compilation video series, if you’d like to take a look :) http://youtu.be/3BFH_RbEFfI
Wonder Twins Firefighting is my entry to the GameBoy Jam 3!
Your objective is to extinguish the fire of the burning building before time runs out, and to do so you'll need to work fast to get more water and take it to the flames. You control the classic twin's combination of Jayna turned into an eagle and Zan turned into a bucket of water!
The game is based on the classic Wonder Twins heroes, from the Hanna Barbera's Superfriends 80's cartoon. It's more of an homenage than a parody. Basicly, I wanted to imagine how a Wonder Twin's GB game would look like.
Hope you like the game as much as I did making it!
CONTROLS:
-Use Arrow keys to move, and X/Z to perform actions
-The game has Gamepad support
Disclaimer:
-I made the game alone, and I only do know the art part of making a game, and tough I can take care of the programming side with Construct 2, there's no way I can make songs of create SFX... so, despite the jam rules of creating all assets during this period, I'd like to thank spazzo_1493, fins and D W, from freesound.org for they're Creative Common SFX.
-Both Wonder Twin characters and the music theme/sfx used in this game are property of Hanna Barbera/Warner Bros, and were used to create a fangame, strictly for homenage/parody porpouses. Of course I do not own any rights over them.
#arcade