3 months ago

The first Devlog for Interstellar Dominion 2, with updates on the level editor, and more on the included article.


ID2 Devlog #1

Lately I've been working on starting to support scripted missions for the campaign, as well as a cutscene system. The missions are very early in development so there's not much to show, but it's getting somewhere!

Visual improvements have been made to many of the particle systems, as well as reworked materials and more effects for weapon firing.

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The level editor has had it's UI updated, as well as adding new features such as duplicating objects, changing ship spawn settings, shortcuts, and more. I intend to get the level editor to a point where I can create the main missions within this editor, doing this will encourage me to make sure it's capable of a high level of customisation.

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The level editor saves the scene with two separate files, one with all the map objects, and another with the ship spawns. Having these separate means you can mix and match different ship spawns (battle layouts) with different maps. Hopefully soon I should have a video of the editor in action.



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Little devlog of my still unnamed project, see more in the included article!

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Music by Ruskerdax - Open Warfare https://soundcloud.com/ruskerdax

A page for Project ID2 has been released, follow for future news & releases! https://wookbee.itch.io/project-id2

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

1.8.2 Patch Release:

- Updated HUD.

- Item & NPC rebalancing.

- More below:

πŸ₯³ The Highrise Game Jam is Underway! πŸ₯³

Watch the video for tips on getting started building your first world in Highrise Studio. (Creating and submitting within Highrise Studio Hub is the only way to enter the jam!)

Learn more: https://gamejolt.com/c/gamedev/highrisejam

Happy holidays! A very, very, very, early build of my next project will be available to download and try. This demo includes various modes (DM, TDM, Elimination), as well as bot & split-screen support. I would greatly appreciate any feedback!

A look at the new ship I'm adding to my project, equipped with a handy mine launcher to take out any pursuing ships.

πŸ₯³The Highrise Game Jam has begun! πŸ₯³

The Highrise Game Jam is where creators come together to craft immersive 3D worlds using Highrise Studio! There are cash prizes! πŸ’ΈπŸ’ΈπŸ’Έ

Learn the deets here: https://gamejolt.com/c/gamedev/highrisejam

A short teaser cinematic from the opening of Interstellar Dominion 2!