Hello guys, today I want to talk to you a bit, well, right now I feel very tired because I didn't sleep well and didn't make anything different since I started working on this game, I kind of dedicated 100% of my time just to develop these demos, for this one, I was able to give you guys just a few new things but, tomorrow I will take the day off to rest a bit and do others things like gaming a bit or talk with some friends, after tomorrow I will go back to work on the others things okay? see you guys soon!
Changelog
Added
New animations for the zombies, now they have animations for when attacking the barricades and when attacking the player
New type of zombie, now the default zombie will walk slower and is more strong, The other one has turned into a "runner", being very weak, but fast. He will be spawning from the 5th wave
Particles effects when something gets hitted by a bullet (I Haven't remembered adding particls to the melee weapons hits, I'll work on that when i start developing the version 0.6, okay?)
Colors for some objects on the map (like the barricades, woods , and crates.)
Changes
I Changed the damage of each weapon, in order to be more balanced with the new wave system. The problem is, I didn't write this and I don't remember the exact damage that the weapons did before, so be warned!"
Bugs Fixed
Fixed a bug where the game would spawn more players when you go back to the menu and starts the game again
0 comments