Reworked the level editor
Reworked some textures
Reworked all levels
Backgrounds now have 4 colors and are pixelated
The text isn’t blurry anymore
Huge performance improvements
It took a lot of time to finish because I was busy I’m lazy.
Reworked the level editor
Reworked some textures
Reworked all levels
Backgrounds now have 4 colors and are pixelated
The text isn’t blurry anymore
Huge performance improvements
It took a lot of time to finish because I was busy I’m lazy.
Vertex Array Backgrounds Here’s a background example from 0.4.0
0.5.0 Keys And Locks This feature was suggested by a user. The next update will introduce different types of keys and locks for better level design. Each key will open a specifc lock. For example, a golden key will open a golden lock.
0.5.0 New Tiles! Here are some of the new tiles that will be added in 0.5.0. Also, the tile selection screen now displays the tiles in a more organized manner.
Level Editor Progress The level editor is almost finished! Below you can see a screenshot of the new interface. Please note that not all tiles have been implemented yet and some textures are placeholders.
Bandana Dee the Dream Friend
Fan art for Foolish I'm feeling kinda better so I drew this
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Why walk when you can jump?
Rockin the Guitar, an Axe like Guitar I made for my Uni project
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