Game
Hello Neighbor: UE4 Reborn
2 days ago

1.05, added in the a1 garage door, recreated the freaky player idles, fixed car_m (had the wrong textures), removed collision from the leaning spots, and fixed car_broken and the lift's meshes (oddly separated).
CanNOT think of anything else to add :fire:




0 comments

Loading...

Next up

hello neighbor hello hello neighbor

hello neighbor hello hello neighbor

hello neighbor hello hello neighbor

hello neighbor hello hello neighbor

hello neighbor hello hello neighbor

hello neighbor hello hello neighbor

hello neighbor hello hello neighb

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Have a good Boi

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

I-Buki

Mio-Da!

Ibuki Mioda!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

My D&D art for my family so far (WIP if you couldn't tell)

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Regional Bulbasaur. #Pokemon