Game
PolySettlement
7 years ago

1.2.1 Update Changelog


Added a few player recommendations to make the game easier to understand and play such as:

1- New UI for selecting buildings.
2-Text on what buildings do and how much they cost.
3-Modified the Day-Night cycle to be faster.
and
4-Placed the groundworks for Gold producing buildings.

I am planning to add some more basic UI elements and sound hopefully next update.



4 comments

Loading...

Next up

Hi everyone!

I just uploaded a new build (v0.1.2) some changes include:

Guides and floating text.

Better looking delivery truck and batteries at the end of the maze.

Changes to eye AI

Minor bug fixes

Better UI Currently working on a lot of new UI elements. Made a tutorial and even a simple quest system.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Path of Kami: The Evolution of the Lore

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Shuiro Haname. #Commission

Commission for @ShuHaname

Levels' maps.

Made my first ever animation.