Game
PolySettlement
7 years ago

1.2.1 Update Changelog


Added a few player recommendations to make the game easier to understand and play such as:

1- New UI for selecting buildings.
2-Text on what buildings do and how much they cost.
3-Modified the Day-Night cycle to be faster.
and
4-Placed the groundworks for Gold producing buildings.

I am planning to add some more basic UI elements and sound hopefully next update.



4 comments

Loading...

Next up

Hi everyone!

I just uploaded a new build (v0.1.2) some changes include:

Guides and floating text.

Better looking delivery truck and batteries at the end of the maze.

Changes to eye AI

Minor bug fixes

Better UI Currently working on a lot of new UI elements. Made a tutorial and even a simple quest system.

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

art comission.

Path of Kami: The Evolution of the Lore

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. πŸ₯³

I want to know - what's your favourite quest reward?

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exitπŸšͺ, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

brung back my old oc plus a new one

...they don`t have names yet tho