Game
FNaF World XL
11 months ago

1.2.2 is live


Fixes:

Battle:

-Main Challengers' base damage modifiers have been further reworked:

Difficulty + party 9-57 / 4 -> 2 + party 9-57 / 8

(Reworked since I forgot the full code for enemy damage already accounted for difficulty.)

-The base damage modifiers of some bosses have been reduced:

Bouncer: 4 -> 3

Seagoon: 6 -> 4

Browboy: 9 -> 8

-Base damage of Enemy Mega Bite has been reduced:

190-210 -> 100-120



3 comments

Loading...

Next up

Yeah, we're doing this.

New look, new direction.

That time of year again.

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

Suppose it's rude to come back doing polls without showing some sort of progress for it.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

It's been a long time coming...