Game
Hello Neighbor: Hidden Spirits
1 year ago

1/2

All these bugs with the AI and just the game in general will be fixed. I'm going to revert all of the changes I made up to switching the engine version. Because of this setback, it's going to be a little while before the game can be playable again.




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Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

New prototype house exterior & Slight Redesigned Interior :)

Will post some screenshots of the interior once it gets properly furnished

Added proper window jumping and swearing when the Neighbor is in hunt mode

We also started updating the soundtrack list with some of the new tracks as well. if you want wanna listen to some new tunes

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

In the next update, you can expect to find loads of secrets and... lore????? >:)

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!