[New] German Language support
[New] Wildcard formations, enemy sets that can appear randomly inside other formations.
[New Enemy] Little Boy.
[Balancing] Nerfed health on some early turret formations.
[Improvement] Saving system, there shouldn’t be any more save issues.
[Fixed] Bug that allowed Hot Wings XL and Supreme Burrito to spawn outside spacecraft bounds
[Fixed] Issue that prevented game to sync completed achievements.
[Fixed] Options arrows now work correctly on the pause menu.
[Fixed] Issue that allowed SFX to continue playing after level end.
[Fixed] Frozen enemies not being unfrozen.
Next up
Oirbo devlog #67 - Let there be Signs
Oirbo devlog #66 - Medical area boss done...
Oirbo demo updated to 0.6.2!!!
Oirbo demo new update, new skill, and a bunch of new stuff!
Oirbo devlog #64 - Getting there, tower challenge details
Oirbo devlog 63 - Medical area done!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
We are under attack!
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Runestones: from concept to in-game model🗿










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