Rename the game’s main name “Naxia” to “Andor” because of copyright issues and replace the corresponding Logo resource.

Fixed bug that automatic online update timeout will cause update to fail
Fixed a bug that the reward treasure box will be missing a very low probability
Fix the bug that the progress bar is inconsistent with the actual progress when auto-update
Fixed a bug in the defensive phase that used the flash spell to make the opponent’s health value 0, but the battle continued.
Fix some computer AI will enter the defense stage will be stuck in the bug
Fixed bugs in achievement rewards showing bugs
The Domain Flames Assault effect adjusted to: At the begin of your turn, deals 1 damage to a emeny creature or opponent at random.
Next up
New story interface Redesigned the story interface~
New upgrade effects The worst thing about Cocos is that there is no practical tool support. The animation effects basically need the program code to achieve. Although the implementation is very cumbersome, the effect seems to be good. Keep refueling!
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Finished work on the emotions of a new character for the tank universe
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Demonstration of the spells and their effects :)!
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
I did this on my 3DS ^^ #Kirby










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