Game
Wanna Dance? (W.I.P. fps)
8 years ago

12/3/16


Change-log:

  • Added pillar things to levels.

  • New weapons and sounds (use the mouse wheel to switch weapons).

  • Menu sounds.

  • Added a minimap (only shows enemies and health packs.

  • Fixed collision (doesn’t jitter anymore).

  • Completely re-worked level generation.

  • Performance boosts.

  • Larger levels.

  • Animation fixes.

  • Enemies no longer spawn mostly at the end of the level.

  • Hurt sounds.

  • Changed the menu buttons again.

  • added a limit to how fast you can attack.

  • Probably some other stuff that I forgot to write down…

KNWON BUGS >:(

  • Music isn’t playing.

  • Exit portal spawns inside walls and/or doors, but still works.



0 comments

Loading...

Next up

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Finished work on the emotions of a new character for the tank universe

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Regional Bulbasaur. #Pokemon

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.