Game
Otter Town
9 years ago

#2 DEVLOG


I entierly coded the backgrounds, as you can see, the last 2 layers are slower than the first ones. (the 4th one itself slower than the 3rd one)

5d0b86d412a82.gif

And now ! When you kill a monster, it give you stones !!

5d0b86d8e4006.gif

I am really glad of this, cause for me, the game starts to look like a real game now :D And stones are really important for the gameplay.

5d0b86dd5813a.gif

Sorry for my bad english :)



0 comments

Loading...

Next up

#1 DEVLOG This week, I’m working on background and as you can see, first bugs were pretty fun ! 1st layer of background is coded. 2nd and 3rd layers will be ended on Saturday I hope :D Sorry for my bad english

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Microsoft Windows XP Unprofessional (windows logo prototype)

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Shuiro Haname. #Commission

Commission for @ShuHaname

Cash Banooca

Only true badasses may pass! #conceptart #art #gamedesign

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Path of Kami, running around the shrine area

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM