Here is some progress in developing FNaW: Reimagined Unreal Engine 4 edition, controls changed a bit: use WASD to switch between the rooms mechanic still the same, but the new one is that now you need to drag character camera by your mouse cursor to look around. In the game there will be used Gamejolt API for Unreal Engine obviously. Here's quick preview of game navigation!

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THIS IS ACTUALLY PEAK
FUNDRAISER LIVESTREAM #SaveJim
Sparky looks so goofy without textures LMAOOO
He's watching you...
Downloaded Krita the other day, trying to get the hang of it. Have some withered animatronics I drew.

















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