7 months ago

2D SONIC FOR 2D ANIMATION!

Watch the showcase: https://www.youtube.com/watch?v=5Gwfa7QLkl4&t

It's still a W.I.P rig. I have no plans to make this avaliable to the public.


https://www.youtube.com/watch?v=5Gwfa7QLkl4&t
https://www.youtube.com/watch?v=5Gwfa7QLkl4&t
https://www.youtube.com/watch?v=5Gwfa7QLkl4&t


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1st level almost done!

Coded a new enemy system: they appear in 10 different places, but in reality there's only 4 of them! (It's not clones, that might be impossible on Gameboy unfortunally)

Read more

Preview of the 1st level's final tiles (W.I.P)

I made some changes to the tileset itself too (and might make more).

Medals... Stars... All over the place!

Added star collectibles! You can collect 3 of them in each level. (Also updated many screens to include stats on your medals and stars.)

amy looks so cute

So I was adding a new screenshot to my game's game page (on the "Design" tab), I deleted one image since I didn't need it there anymore and then after I saved it ALL the images in the page got scrambled or something!

Has this ever happened to anyone else?

nazo lalalalla

CAVE LEVEL!

Watch out for spiders... And your step!

Done decorating the cave (with also some slight changes in general), I also changed some of the colours (Koppy's palette now varying from each level, etc.)

This new update might be out soon.

VERTICAL LEVEL!

Here you have to go up instead to the sides to complete the level (the jump mechanics work much better in this level format!)

This might or might not replace the existing horizontal (normal) levels.

Development flow is at max speed! I'm confident that I'm finally getting closer at properly finishing working on the Demo!

- Remaking the 1st level (W.I.P)

- Repurposed medals to be the end goal for levels

- End level screen (W.I.P)

- And more! Read