( I've never uploaded a blend file before, so tell me if there are any errors or the model doesn't upload correctly. white materials should work in blender tell me if they don't)
all works with this must have a link back to this game page
( I've never uploaded a blend file before, so tell me if there are any errors or the model doesn't upload correctly. white materials should work in blender tell me if they don't)
all works with this must have a link back to this game page
Two Haunted Eyes HD update progress
I've been calling it the HD update because it sounds nice but really its a whole revamp of the game.
Progress:
-better looking 100%
-improved gameplay mechanics 90%
-story additions 70%
-custom night 30%
Sorry posts slowed, making important progress but less interesting progress, makes it hard to know what to post, FPS is better, more post processing, physics interactions, working on terminal system. I plan on doing open betas after I finish each night.
Sorry to change characters I've already shown off. The time the game takes place has been changed to later in the timeline.
I really need to post updates more, sorry about that. Been working on a horror themed roguelike for a few months
1st section of night one is finished, dealing with burnout recently I'm gonna work on some side projects for a little bit, might look into bringing more developers onto this project once I'm ready to work on it again
coming soon
Progress on the HD update slowed for a few months but I should be able to head back into full production, sorry for the delay. Thoughts on the new office?
An array of weapons
Never Thought I could make Pete look this good
I present to you: a really stupid stress test!
also a very barren version of the plaza grounds
less blurry version: https://www.youtube.com/watch?v=inu9SnE1s2Y
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