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Fix That Worked for me
Selecting Change component size in Manage and changing Section Size to 7x7 Quads
Sections Per Component to 1x1 Section
and then click on Apply
Fix That Worked for me
Selecting Change component size in Manage and changing Section Size to 7x7 Quads
Sections Per Component to 1x1 Section
and then click on Apply
Hunter AI is complete now.
The basic search, investigate and shoot functions work.
I'll make it better over time, adding newer search methods, checking if the player switches props etc
Read Article for more info :)
PropHunt now available for Linux. YAY! ヽ〳 ՞ ᗜ ՞ 〵ง Major thanks to @UberPolice
for Requesting & Testing.
A custom time control system for #UnrealEngine. Footage shows all time slowed down, then later only Enemy & Environment time slow being toggled.
Time can be categorized and put into a hierarchy for an unlimited level of control. #gamedev
Honey UI implementation into my Untitled project.
Some of the UI has been copied over from my other projects.
I am not that good with UI design, I'm just a programmer :P
Having fun debugging bullet impacts to dynamically change VFX and SFX based on the surface. 🎯💥
Turn on 🔊
Update on the hunter AI:
Some problems here & there but the overall AI is coming together pretty well
The problem shown in the clip has been fixed
Forgot to post this
Ice bear - We Bare Bears
Had this as my pfp for a few days
the curtains of reality
Working on a gameplay modifier.
I need some suggestions
Edit: Changes & Editions
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