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34
Game
DEADSTATE (in development)
2 years ago

(3/28/2022) progress 4 - more progress on Deadstate, more material reactions to bullets (60% complete) and improved old particles from one pixel to shards, made unique bullets holes more randomized.




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(3/26/2022) progress 2

(3/282022) Focusing on the movement system now, just recently done making the vaulting mechanic.

(3/27/2022) progress 3

(3/30/2022) making this player menu (I hate making it but I want it)

(3/28/2022) some sniper scopes for the game and different bullet hole particles for some materials

(3/29/2022) added the actual HUD from the mockup, added the body temperature mechanic, and dying display (red vignette/bleeding text)

(3/29/2022) added standing/crouching/prone mechanic and its animations

(3/31/2022) (also no big changes to the game right now, just added bleeding effect, and factors that decreases your health, player shadow, temperature counter on the player menu, more progress on the player menu, that's mostly it lol)

(3/29/2022) progress 6

(3/29/2022) making more animations for the game for now