It's been too long since I posted on here, but I decided to change direction for my first game. Not gonna share details yet, but I changed the project from 2D Pixel to 3D Voxel because of previous 3D modeling experience. These are pictures at different stages of testing the process of (1) modeling, (2) voxelating, (3) optimizing, and (4) importing to Godot. Next is to make an asset that actually looks good lol.




Next up
Pixel Art Day 1: Meet Tom. He has the honor of being the first asset I've created with Aseprite as well as the first thing I've animated since high school! I think I'm gonna base my small projects around him. Now I have to figure out tilesets...
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Bandana Dee the Dream Friend
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Shadow The Hedgehog X pixel art
Update 2.627
New challenges & new effects!
Showing off player 2 😎
What do you think?
I worked so hard to get all four of them to the end safely, but then...
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