1 year ago

3D Cthulu

3D Cthulu made and rendered in blender cycles

Timelapse of me making it: https://www.youtube.com/watch?v=CfaeJmz9-NA


MAKING "CTHULU" || BLENDER TIMELAPSE - "Project BRINK"
Asset made more project brink, still need to animate tentacles which will be hard...My patreon: patreon.com/0bjectMy artstation: https://www.artstation.com/o...
https://www.youtube.com/watch?v=CfaeJmz9-NA


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Vinyl player from 1950s

Created for my game Project BRINK.

Project BRINK community: https://gamejolt.com/c/BRINK-yuugyr

Here is an animation of the vynil I created:

https://www.youtube.com/watch?v=qgrCBB0BcrY&ab_channel=0bject

1950s neon light

created for my game project BRINK, created in blender cycles

see me make it: https://www.youtube.com/watch?v=81BcFOdUnOE&ab_channel=0bject

Old but new, rendered in cycles as a png sequence, 8 samples, 150 frames

I made this 3D animation to promote my recent joining and selling on Fiverr

Full video: https://www.youtube.com/watch?v=887Vj0pujec

I thought we could use a thumbnail update c:

will probably tweak it more later ! <3

#myrenders #redesign #sun #fnaffangame #fnaf #ballpit #fivenightsatthedaycare #fnafdaycareattendant

download high res wallpapers FREE on my kofiĀ https://ko-fi.com/aspvera

Just created this simulation that determines if walking or running in the rain gets you less wet

https://gamejolt.com/games/rainsim/788731

I can't believe I'm gonna have to bounce through 6 different areas of an island and fight a giant robot version of myself.

The final airship model for a game I am making

Created all by myself in blender and rendered in cycles

Theres alot of renders here but look at all them coz they good as

More images on my artstation: https://www.artstation.com/artwork/8bZ2wm

A 1950s lantern asset for one of the games I am developing right now

Rendered in blender cycles

Stylized FNaF 4 phone I made for gits and shiggles

Airship work in progress for a game I am making

There is alot more i am adding so be excited!

made in blender and rendered in cycles