2 years ago

The final airship model for a game I am making

Created all by myself in blender and rendered in cycles

Theres alot of renders here but look at all them coz they good as

More images on my artstation: https://www.artstation.com/artwork/8bZ2wm




4 comments

Loading...

Next up

Vinyl player from 1950s

Created for my game Project BRINK.

Project BRINK community: https://gamejolt.com/c/BRINK-yuugyr

Here is an animation of the vynil I created:

https://www.youtube.com/watch?v=qgrCBB0BcrY&ab_channel=0bject

Old but new, rendered in cycles as a png sequence, 8 samples, 150 frames

I made this 3D animation to promote my recent joining and selling on Fiverr

Full video: https://www.youtube.com/watch?v=887Vj0pujec

A 1950s lantern asset for one of the games I am developing right now

Rendered in blender cycles

My last improvements to this model before abandoning it lol

Neon light from 1950s

created for the ships cockpit

you can see a timelapse of its creation here: https://www.youtube.com/watch?v=81BcFOdUnOE&ab_channel=0bject

A collection of faces I've worked on this year

"Ruby blue"

Made in blender, rendered in cycles with 128 pixels. My favourite colours are red and blue so I combined them in an artwork.

Artstation link: https://www.artstation.com/artwork/WBgLkG

1950s neon light

created for my game project BRINK, created in blender cycles

see me make it: https://www.youtube.com/watch?v=81BcFOdUnOE&ab_channel=0bject

update :p now with a low poly mesh instead of a sculpting, facial rig some teeths lol and now only missing the hair and skin details(some good textures) pennywise

3D Cthulu

3D Cthulu made and rendered in blender cycles

Timelapse of me making it: https://www.youtube.com/watch?v=CfaeJmz9-NA