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A 1950s lantern asset for one of the games I am developing right now
Rendered in blender cycles
Airship work in progress for a game I am making
There is alot more i am adding so be excited!
made in blender and rendered in cycles
1950s neon light
created for my game project BRINK, created in blender cycles
see me make it: https://www.youtube.com/watch?v=81BcFOdUnOE&ab_channel=0bject
*Screams*
3D Cthulu
3D Cthulu made and rendered in blender cycles
Timelapse of me making it: https://www.youtube.com/watch?v=CfaeJmz9-NA
Some the Prototype renders i made because i was bored
"Ruby blue"
Made in blender, rendered in cycles with 128 pixels. My favourite colours are red and blue so I combined them in an artwork.
Artstation link: https://www.artstation.com/artwork/WBgLkG
Vinyl player from 1950s
Created for my game Project BRINK.
Project BRINK community: https://gamejolt.com/c/BRINK-yuugyr
Here is an animation of the vynil I created:
https://www.youtube.com/watch?v=qgrCBB0BcrY&ab_channel=0bject
My wierd try at a pixel art low poly ahh tree :P
Just created this simulation that determines if walking or running in the rain gets you less wet











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