2 years ago

The final airship model for a game I am making

Created all by myself in blender and rendered in cycles

Theres alot of renders here but look at all them coz they good as

More images on my artstation: https://www.artstation.com/artwork/8bZ2wm




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"Ruby blue"

Made in blender, rendered in cycles with 128 pixels. My favourite colours are red and blue so I combined them in an artwork.

Artstation link: https://www.artstation.com/artwork/WBgLkG

Airship work in progress for a game I am making

There is alot more i am adding so be excited!

made in blender and rendered in cycles

"Incineration"

I made this eerie bonfire in blender cycles for a competition on blender artists which I won

A timelapse of how I made it: https://youtu.be/cTleIdYIqTU

The artwork on artstation: https://www.artstation.com/artwork/Ke2avG

My last improvements to this model before abandoning it lol

Just created this simulation that determines if walking or running in the rain gets you less wet

https://gamejolt.com/games/rainsim/788731

A collection of faces I've worked on this year

Old but new, rendered in cycles as a png sequence, 8 samples, 150 frames

I made this 3D animation to promote my recent joining and selling on Fiverr

Full video: https://www.youtube.com/watch?v=887Vj0pujec

Neon light from 1950s

created for the ships cockpit

you can see a timelapse of its creation here: https://www.youtube.com/watch?v=81BcFOdUnOE&ab_channel=0bject

update :p now with a low poly mesh instead of a sculpting, facial rig some teeths lol and now only missing the hair and skin details(some good textures) pennywise

1950s neon light

created for my game project BRINK, created in blender cycles

see me make it: https://www.youtube.com/watch?v=81BcFOdUnOE&ab_channel=0bject