I started making this game about 2 weeks ago.
Officially, the 11th of June (13 days ago).
I have never used GameMaker before, neither ever made a game before and have made it my mission to submit a decent game to the glitchJam, a game I think will be worthy of recognition.
I won’t lie, it’s getting close to the deadline and I am getting red eyed. It’s a lot harder than I thought, mainly because my creativity does not rest. I want to add more and do more in the game, add to the end game experiance apoosed to get it ready for the compitition.
Origanlly, the Zombie 1984 was a simple surive for as long as you can game, with zombies spawning like crazy and getting faster exponentially.
After a week i decided it could be more, and have addded levels and some more suprises. This has made the whole project that much more complicated and I have had to re-write a lot of code to appeal to the new gameplay functionality.
I have one last pretty big issue to solve, that’s creating a Zombie AI that is ‘smart’ after wasting the first week building it to suite the first prototype.
I want to have a demo out soon so the community can help iron out any unintentinal glitches.
You can watch me build this thing and also throw in some thoughts here:
http://www.twitch.tv/reventadorstudio
Anyways, thanks for following this project!
LVLYXL
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