Next up
Don't ask. I needed a merchant character, so I just started drawing something without any idea what would it be. The shop itself is not implemented yet, though.
I have had bad luck with my projects this year, so I decided to make a sequel for A Graveyard for Dreams. Maybe I will finish this project one day, maybe not, but at least I have fun making it!
Night is coming.
Note that "night" is just used to reveal some objects that are required to collect to enter the final area, it's not a distinct game area.
More about it later.
The working title is "A Memory of Owls". I'll start a devlog if this project survives that long.
Some progress. I'll start a devlog once I decide the name for this game (the working title is "A Tower for Memories").
Stuff
Here's what I have done this far. The map is a test map and will be replaced once I have finished programming all the main features.
Now with some enemies!
Stuff
Devlog is coming once I draw the logo and create the game page.
I added some treasure chests, NPCs, message boxes, menus and the title screen. They kind of work (health chests work, but all the treasure chests will give you a dummy item...)
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