My apologies for not posting anything whatsoever for so long. Between other projects, working, and honestly being a lazy shit that doesn’t want to do anything with my time other than playing games, I’ve admittedly neglected this project as a whole. Not to say that’s really going to change too soon here, but I might as well acknowledge it anyways.
Anyways, though I have been rather inactive on this project for quite a while, that’s because it’s kinda taken the back seat to one I consider a bit more important. The book I’ve been trying to get published for five years is finally almost there, and I couldn’t be more excited! I only have a few steps left until it’s ready to go to print, the biggest part of which being getting it all up to date to my quality standards. Plus getting rid of typos. Lots of typos. Either way, I fully intend to get this done by the end of summer, maybe by the end of the month if I can find the time and the energy to do so. So that’s cool.
None of this is saying that ADiDS is canceled, not by any means. I Intend to hopefully be able to move on back to it once this is all done. May take a bit to re-learn Ren’Py and all, with how long it’s been since I’ve touched it, but I can live with that.
Anyways, to sum that all up, ADiDS isn’t dead, it’s just on the back burner until I get my book all published and shit.
Welp, later all,
LR14
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I'm alive!
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
The whole squad is here!
Interested? Follow me!
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Levels' maps.
Alone Together....
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
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