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Next up
Got sick (Have the flu) this week and wasn't realy able to work on the game, but I'm doing some UI changes
Finally got a better AI structute, that is very simple to setup and test. Yeah was remaking the AI, since the old code was way to huge.
FleshBound | Cinematic trailer
Cams now in work
4/5 SLOTS OPEN: Custom Animatronic & Endoskeleton Commissions.
Finally found a way to share game data via different game versions directly, using the local storage extension
Here's the new death scene (simple but bloody).
office gameplay (there is a little bit of a lever glitch but ill fix it eventually
What Lost in the Woods is about in short: (Article) Fell free to share your thoughts and what you would like to see in the final game!














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