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Here is one of the earliest builds for my game, back when I was just getting basic movement controls to work
I also collaborated with an artist that did a custom tilepack for my game that I still absolutely adore!
The development for delicious Deliveries has been tons of fun! I've worked with many of my close friends who did the art for the game! Here are some of their concept sketches! The Artist: https://www.artstation.com/chiefycat6
An example of one of the sprite animations created by my sprite artist! they have a very unique way of doing things and it turned out wonderfully. the artist: https://www.artstation.com/chiefycat6
Did you know that today is #InternationalJazzDay? ๐ท๐
No? ๐ฏ Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? ๐ท
Let us know what you think about it and have a great weekend!
Runestones: from concept to in-game model๐ฟ
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)











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