
Next up
A demo of the high score table, it was a beast to get working properly... and consistently.
I also collaborated with an artist that did a custom tilepack for my game that I still absolutely adore!
The development for delicious Deliveries has been tons of fun! I've worked with many of my close friends who did the art for the game! Here are some of their concept sketches! The Artist: https://www.artstation.com/chiefycat6
An example of one of the sprite animations created by my sprite artist! they have a very unique way of doing things and it turned out wonderfully. the artist: https://www.artstation.com/chiefycat6
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698











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