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Game
Delicious Deliveries
3 years ago

Here is one of the earliest builds for my game, back when I was just getting basic movement controls to work




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A demo of the high score table, it was a beast to get working properly... and consistently.

I also collaborated with an artist that did a custom tilepack for my game that I still absolutely adore!

An example of one of the sprite animations created by my sprite artist! they have a very unique way of doing things and it turned out wonderfully. the artist: https://www.artstation.com/chiefycat6

The development for delicious Deliveries has been tons of fun! I've worked with many of my close friends who did the art for the game! Here are some of their concept sketches! The Artist: https://www.artstation.com/chiefycat6

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Cash Banooca

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)