Next up
Here is one of the earliest builds for my game, back when I was just getting basic movement controls to work
An example of one of the sprite animations created by my sprite artist! they have a very unique way of doing things and it turned out wonderfully. the artist: https://www.artstation.com/chiefycat6
The development for delicious Deliveries has been tons of fun! I've worked with many of my close friends who did the art for the game! Here are some of their concept sketches! The Artist: https://www.artstation.com/chiefycat6
A demo of the high score table, it was a beast to get working properly... and consistently.
Path of Kami: The Evolution of the Lore
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Terraria
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)











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