
Next up
wow!
redid bluesoul code ! now based off of the original game's blue soul code so it's accurate
cheeky bugfix just after releasing a new patch! bullets no longer lag behind you if you get hit without kr
not worth setting a new release for just go to the github if you so desire to check it out LOL
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
welcome to the first post of this engine's page
nothing big i just redid how enemy sprites work and now they're segmented! this makes enemy animation loads easier
hi i forgot this page was a thing
progress is going really good! the fight system is currently in works
hp bar is tweened now (elastic was just to test easing it'll look normal when i work out some other stuff and then release it)
Color variants for Frisk. Ya recognize all of them?
engine is almost finished
i just finished the dialogue and now all there is left is to make a basic attack system (which i already have some of that made) and some general polish and then i'll consider this engine complete!













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