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25
Game
LOVETALE
5 months ago

redid bluesoul code ! now based off of the original game's blue soul code so it's accurate




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MAJOR accuracy increase in both visuals and calculations!

wow!

welcome to the first post of this engine's page

nothing big i just redid how enemy sprites work and now they're segmented! this makes enemy animation loads easier

you can now fully spare the enemies

all there is left is attacking

oh yeah i also made a slightly better logo

a full showcase of the features of my undertale love2d engine! (besides pausing and fullscreen/borders) i'm super happy with how it's going so far and it's so close to being done

hp bar is tweened now (elastic was just to test easing it'll look normal when i work out some other stuff and then release it)

cheeky bugfix just after releasing a new patch! bullets no longer lag behind you if you get hit without kr

not worth setting a new release for just go to the github if you so desire to check it out LOL

bullet system!

github update! tweened hp bars are available, as well as a fix for enemy animation after taking damage. feel free to take a look!

https://github.com/sawby08/lovetale

not putting it up on gamejolt until i have some other things taken care of first :D

engine is almost finished

i just finished the dialogue and now all there is left is to make a basic attack system (which i already have some of that made) and some general polish and then i'll consider this engine complete!