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14
Game
Shadow Wizard Survival
6 months ago

A horde of skeletons has arrived to steal your swag!

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See how long you can last against the never ending horde of skeletons:

https://gamejolt.com/games/shadowwizard/853884

#Survival #TopDown #Unity2D #Unity #WebGL #2DGame #2D #arcade #2DArcade




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I've yet to make some sort of "documentation" to have a way to name/organize things on all of my projects, I have a scripts that is just named P.cs

Almost done with the enemy AI improvement I'm glad you can use the NavMesh in 2D (you need the NavMeshPlus package) cause I used it before so I kind off know what I'm doing. kind off...

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

working on some new stuff to add for the next levels, i'm trying to come up with ideas for new enemies and mechanics to make the game more interesting. so far I only made this enemy that explodes.

🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

T

I managed to reuse some of the command pattern code from the neco arc game to make this, Also I used the NavMeshAgent component, which was waaaaaaaaaay less complicated to implement that I thought it would be. just gotta make a game with it now.

this was the first time I set a deadline for a project I started and although I didn't end up completing it in time(i'm 6 days late), I feel like I learned how to simplify my ideas enough to code things in a more simple way than I did before.

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

Alright, I got a pretty good idea of how to handle data on my games, this is great because I can just make a template of all the manager scripts and use them on my future projects no matter what type of game it is.