Game
Five Badly-Modeled Nights (On hiatus until further notice)
7 years ago

A lil update


Sup nerds. I’m really sorry for not posting much about this game, I’ve got a lot of IRL stuff going on at the moment, and the same goes for the game itself. I’m gonna come clean with you guys. I’ve been a really big procrastinator lately, and I’m truly sorry about that. As I’ve said earlier, I’m just learning Clickteam, so I’m an extremely slow developer. As this is the case, I’m not sure when this game is going to be released. For all I know, it could take until 2020. However, DO NOT UNFOLLOW YET! This game will 100% come out, no matter how long it takes me. Again, sorry for not posting much, I’m working, just at a slow pace.



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Ayy lmao

Watch your behind ;)

Oh look, a brighten-the-image teaser!

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Werehog transformation process. #sonicunleashed

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Shuiro Haname. #Commission

Commission for @ShuHaname