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Game
Hello, Neighbor! Descent Into Madness
3 months ago

A little bit of a lag fest never hurt anybody. (I hope)


This is just a small fix for the pick up system to look more polished like the full game, however, it still has a long ways to go.



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Clouds now respond to sun light via Ambient Occlusion.

Actual blueprint hell. This is all for footsteps and I am simplifying it based on the original code so I don't have to use multiple functions for this. Of course, it doesn't look "Simplified" though. I am also using Metasounds now instead of Sound Cues.

I am using AI to remake the paintings (I'm by far not a good artist and can't produce the same results) First is AI, Second is original.

my second car in my life

I don't think that counts as walking.

Hello neighbor

#digitalart #fanart

New Inventory background

This explains how development is going:

We hope you've got your jumping boots, EMPs and Jugs of Glue ready, as Hello Neighbor: Nicky’s Diaries is now available worldwide on Android and iOS! 📱 iOS: https://tblink.co/hndiOS Android: https://tblink.co/hndAndroid

Working on modular walls for random gen houses! PS: Extracted from HN3, edited to fit HN1