
a little demonstration of weapons
Next up
some developments from the unity multiplayer project
the first tank
work on the project in Unity3D continues. Here the first steps in network synchronization are shown
Step into Driplands, a town of colourful goo and pastel rivers in the vast Mossy Marsh! 🌈
Slimes, frogs and alligators inhabit this viscous sticky lands! Its inhabitants are as colourful as its quarry! 🐸
I am continuing to work on a network project
I continue to make a GUI for game. At the moment, GUI is for selecting team and role of trooper. I did some work on server list GUI and everything is working stably.
Weapon system
Abbess could not withstand the emotional turmoil and fell ill with the syndrome of uncleanness—she became obsessed with purification rituals: washing her hands until they bled, praying until dawn, and copying sacred writings...
Working with GUI and spawn points
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