You have a board filled with blocks and the player cursor. The cursor can be moved horizontally or vertically inside the board. It can be used to swap blocks horizontally. If a block has no block below it, it will fall. If a block isn't swapping or falling, it's idle.
Once 3 or more idle blocks line up horizontally or vertically, they form a match. Multiple block lines matching at the same time will count as a single match, forming shapes like an L-shape, T-shape, plus-sign shape, and more. Once a block matches, it won't be useable anymore and will be destroyed.
A match of 4 or more blocks is a combo.
If a match causes other blocks to fall and cause additional matches, that's a chain.
Finally, the board rises automatically as time passes, creating more blocks from below, but only while all blocks are idle.
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This was just a basic overview of the gameplay. We'll talk more about the game's unique mechanics (like HP, J-Power, and... Stand abilities!?) in a future post.
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