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4 years ago

A little preview of the gameplay, showcasing combos and chains. (Don't worry, we don't play this bad... Usually.)

Here's how the basics work...


You have a board filled with blocks and the player cursor. The cursor can be moved horizontally or vertically inside the board. It can be used to swap blocks horizontally. If a block has no block below it, it will fall. If a block isn't swapping or falling, it's idle.

Once 3 or more idle blocks line up horizontally or vertically, they form a match. Multiple block lines matching at the same time will count as a single match, forming shapes like an L-shape, T-shape, plus-sign shape, and more. Once a block matches, it won't be useable anymore and will be destroyed.

A match of 4 or more blocks is a combo.

If a match causes other blocks to fall and cause additional matches, that's a chain.

Finally, the board rises automatically as time passes, creating more blocks from below, but only while all blocks are idle.

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This was just a basic overview of the gameplay. We'll talk more about the game's unique mechanics (like HP, J-Power, and... Stand abilities!?) in a future post.



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Us: Oh? So you want to learn more about the game?

You: I can't play the sh*t out of it without getting any closer.

Us: Ho ho! Then come as close as you'd like...

[This is how the main battle screen looks like for now!]

Presenting... DIO! ...and a general view of the board.

"How many blocks have you destroyed in your life?"

Stay tuned for more information on his skills!

Background image of DIO made by the one and only, discodur0. Go follow him on twitter: (at)discoduro64

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Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

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