Here's what the Christmas update is:
It's another "demo" where you just explore, collect items and that's it. I don't want to reveal any story, but I'd like to showcase through playable demos what's been fixed bug wise, and whats been added.
Here's what it isn't:
It is not a complete game, it will have bugs. It won't have any story or objectives, it's simply a sandbox for you to run around and collect stuff.
A little teaser video for the Christmas update:
https://www.youtube.com/watch?v=n2bxVs_v8yg
Next up
Not Dead Yet!
Christmas update, coming sometime soon! #CrashBandicoot #Fangame #indie
I need to just show how the game looks while playing in-editor compared to the sandbox I just released. So here's a short video. The differences have me pulling my hair out trying to figure out what the hell is going on with it.
May as well drop another preview
Final preview before I start implementing gameplay (taking most of the code from the original version). I plan to fully expand into being as identical to the original as I can be. (More info in article)
Christmas update is actually close to done, I'm deciding to just drop it when I feel its fine. Remember it is extremely WIP still, and this is the last sandbox release I do till a proper future demo. This is not going to have a lot to it
WIP: New Sky Based on the original screenshots/concept art. I'll touch it up later, but here's a preview
Thought it'd be cool to show off what the first island looks like so far, so here's a few screenshots.
Would you guys be fine with another sandbox demo where you just explore around and there's no end goal or anything? Just the ability to get a feel for the game, as I want to release a playable demo, but I don't want to reveal anything story-wise yet
Did some work on a new area, nothing here *yet*
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