• Bonnie: He will appear in either the left or right hallway. If you see him, immediately close the appropriate door. He will take some time to leave, depending on his AI aggression.
• Toy Freddy: He will appear in either the left or right hallway. If you see him, immediately put on the mask. He will leave right after.
• Ben: He will slowly creep up behind you. Turning on the lights will send him back slightly.
• Foxy: He will appear in either the left or right hallway. If you see him, flash the appropriate light repeatedly to make him leave. This may take some time depending on his AI aggression, so don’t let him take your attention away from the other animatronics.
• Sparky: He will appear in either the left or right hallway, if you see him, give him a bone from the box on the desk.
• The Salvage Animatronics: Every hour, the animatronic sitting in front of you changes. You have exactly one hour to match its characteristics with those listed on the paper, The paper can include unexpected options, so make sure to check all of them carefully before settling on an answer. Fail to do so before the hour ends, and the power shuts off—resulting in a game over if you're unlucky.
• The Three Odd Ones: Among the Salvage Animatronics are three unique ones: Rose (the pink rabbit), Wolfy (the grey wolf), and ScrapTrap. They have a slight chance to look at you when your back is turned. ScrapTrap may also move instead of just looking. If you notice any of them staring or moving slightly, use the shocker on the desk. Failing to do so will shut the power off. However, shocking them when they haven’t moved or looked at you also causes a power shutdown. ScrapTrap is unique—he will jumpscare you instead of shutting the power off.












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