Game
Village Monsters

4 years ago

A Note on Save Compatibility


Hello Villagers!

image.png

It's literally never been better!

Since my last update I've working super-duper hard on the next version of Village Monsters - which, incidentally, will feature a brand new Gardening hobby for you to enjoy.

It should be ready in a couple weeks, but before then I have a bit of bad news to share.

What's the issue?

Save files created in the current version of Village Monsters (v0.65) will no longer be compatible with this upcoming version, v0.70.

This means you will need to start a new game once the update is released.

Are there any workarounds?

Yes. I will continue to make v0.65 available for those that don't want to start a new game:

  • Steam players will be able to opt into a beta channel running v0.65

  • Itch.io / GameJolt players can simply download the older version

In addition, I'm working on a Save Import feature where certain items from your old save are carried over into a new game. I'm not sure yet what exactly I'll be able to bring over, but you won't need to start fully from scratch if you don't want to.

But why break saves?

Your save file is a snapshot of what's going on at a given time, and in a game like Village Monsters there's a lot to keep track of. This becomes a big risk for a game in active development - large changes to the game can cause older saves to become incompatible.

It's something I've been able to avoid so far, but the changes I'm making to the game are only getting bigger and grander.

For example, I've completely revamped the Gardening hobby so much that any mushroom gardens in your current saves are no longer compatible. There are mushrooms you planted that don't even EXIST anymore, man!

So the question for me was this: do I continue to break things feature by feature from now until release, or do I rip it off like a band aid and get it over with? Well...

image.png

Will save files break again?

Save files should not break again while in Early Access. The point of breaking them all at once now is so that we don't need to go through this again later.

There is the question of what to do about transitioning from EA to 1.0, but we'll cross that bridge when we get to it.

Until next time. Stay safe, keep cozy, and have fun!

1


0 comments

Loading...

Next up

It's been a long time since I've written a dev log for Village Monsters, and it's been *even longer* since I've made a Blingee. So I've decided to rectify both of those things today!!

This is another small patch update fixing some of the more urgent bugs found in v0.80. As always, thank you to everyone who reported bugs via email, Twitter and Discord!

It's time for another major update! Welcome to Village Monsters v0.80, also known as Part 1 of the Village Restoration Project.

Village Monsters v.0.70 is out now for all platforms! I had two goals with this release: completely overhauling the gardening hobby, and redoing how the game saves and loads data. To celebrate the release, Village Monsters is 10% off all weekend!

Gardening has been the most neglected hobby in Village Monsters. Many players don't even realize it exists.

Well, that changes now. Let's talk gardening!

Village Monsters update v0.65.0 is out now on all platforms! I think a cozy and comfortable game about chilling with your monster friends in a cool village is something a lot of people could use right now.

Happy Day-After-Valentine's-Day, villagers! This is one of the best days around if you like discounted chocolate and red-and-pink colored tchotchkes.

New Update: Early Access v0.72.5b: Home improvements, village improvements, code improvements?!

There's a new Minor Patch (0.51.5) + a belated holiday sale! Grab Village Monsters now and save 10% - wow!!!

For a very long time now – as far back as March 20th, at least – I’ve wanted to make big, sweeping changes to Village Monsters. Well, today seemed as good of day as any to finally announce these exciting changes.