26 days ago

A question for you all fnaf fan game developers, why did you guys not do different types of minigames,instead of just do terrible "8-bit"(they are more like 2 bit lol) one?

Why not do a 16-bit or a totally original one?




5 comments

Loading...

Next up

no fim do dia eu sinto isso por vcs ÓwÒ

minha vida tá muito complicada e de verdade eu nem sei mais o que eu faço,eu quero agradecer few peoples for being the flower and the light on my life

@Jelly_small ,@rahrazzy9d1400 ,@teraPC e @ZemTheTem

brigado

"NO ABLO ESPANOL "

idk what say but yeah valentines day

yay

not gonna lie i love my girlfriend :3

i love you @Jelly_small >w<

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

penny the hedgefox

(ULTIMATE EDITION!! NO MORE UPDATES)

The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.

new update line ^w^

for fnws >:3

its time

This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.

soap shoes?

really neat >:3