I was working on an AI test last night, and something hit me… What if I combined a hard mode of this game with the ideas that were for custom night. Say hello to The Horde 2: Master Pack. As soon as some major progress is made to the game, I will create a page for this “game”. See ya there…
Next up
R SOON
6/6/17
PROJECT YORTUSIN: P
SOMETHING NEW IS COMING...
PROJECT YORTUSIN: P
FULL GAME SOON...
Release Candidate 1 of the new update has been publicly released. Merry late Christmas, I decided to release what I have at the moment for people to play, and there's a questionnaire link below to suggest changes.
I've released a demo showcasing a bunch of proposed changes for the updated version of the game; namely a complete overhaul of the heating mechanic. There's also a Google Form for after you play the demo build, to give feedback.
SOMETHING WITH AN M IN IT...
Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.
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