This is becoming a serious problem, not just with my games, but a LOT of other people's games. I am making a simple request on behalf of me and other FNaF Fangame developers.
PLEASE, BE PATIENT!
All of us are working hard on our games, and I am really starting to get sick of kids constantly begging for the game to be released immediately. Please for the love of God, have some fucking patience for once in your life. This seriously pisses me off to no end and seriously demotivates me to even continue. It pisses me off when I see this happen with other games, ESPECIALLY games that my friends made. So, please, learn to have some patience.
I'm sorry that I had to go on this rant, but this is a serious problem that had to be addressed and needs to stop. If you see any comments begging for immediate releases on ANYONE'S game, not just mine, please report it. Don't reply to it (even though I did so oops I guess I'm a bad role model), report it, ignore it, and move on.
To those who have been patient, thank you. I appreciate EVERY one of you. I really am working hard on this game and have been happy with the results and progress I've made.
Once again, thank you.
Next up
A Marigold
This is a little late, but I think I need to post this.
art comission.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
What you all think
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Terraria
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)














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