Game
Arco Inimigo

3 years ago

A small personalized shader to make repetitive patterns less visible. It is using #shadergraph and it's the same texture. Strength is excessive to make the difference clear. #indiebr #madewithunity




0 comments

Loading...

Next up

The next update of my #indiegame will not only bring bug fixes, but also some new levels and features. I really liked the light effect here, it is supposed to draw the player attention to the game mechanic. #indiebr PT-BR:

I created this nice shader in #shadergraph to keep the uv independent of scale. Also some randomness to make easy to build levels without looking so repetitive. Pretty proud if you ask me. #madewithunity #indiebr #indiegame PT-BR:

A #GamejamBr vai dar uma mecânica em vez de um tema para os participantes trabalharem, e a gente quer saber: Qual mecânica vocês já viram em um #indiegame que acharam muito boa/criativa? https://itch.io/jam/jamconjunta

Concurso para escolher o banner da comunidade!

Trying my personalized water made with #shadergraph to reuse in multiple games. Still #WIP but going pretty well.

My #indiegame "Arco Inimigo", available in english and portuguese, finally got an update! Try it out and tell me what you think ;D It's for #puzzle lovers #indieBr

um update corrigindo algumas falhas e acrescentando algumas features está vindo ai. Esse é um vídeo rápido que quem jogou a versão da jam talvez perceba algumas diferenças. Quem sabe sabe ;D #devlog #indiebr

I was not happy with the game graphics and reworked the toon effect. It was easier than I thought it would be and now it seems real toonish. Ignore the meshs, it is from other project and I just needed a detailed mesh

Ooooh yeah, I have some functional preeetty hidden easter eggs WAITING for you on my #indiegame

Update with them included coming sooner than later.

I really doubt anyone will ever find it, but it was worth making anyway #indiebr

I've just created two buttons on #unity that I think it's HUGE. Why is it not default? I'm not much into wasting time changing the engine itself and not the game, but this saves a lot of time. #gamedev #indiedev #indiebr