
YAY, I did it :D
Pretty happy with this effect, simple but gives more life to the game
Next up
Bora participar de uma #gamejambr para conhecer uns servers do discord? É possĂvel participar jogando e votando tambĂ©m: https://itch.io/jam/jamconjunta Se tiver um server e quiser entrar tambĂ©m sĂł me dar um toque!
I was not happy with the game graphics and reworked the toon effect. It was easier than I thought it would be and now it seems real toonish. Ignore the meshs, it is from other project and I just needed a detailed mesh
Trying my personalized water made with #shadergraph to reuse in multiple games. Still #WIP but going pretty well.
These are the enemies in our game #CultofBlood. Show me yours!
A #GamejamBr vai dar uma mecânica em vez de um tema para os participantes trabalharem, e a gente quer saber: Qual mecânica vocês já viram em um #indiegame que acharam muito boa/criativa? https://itch.io/jam/jamconjunta
Concurso para escolher o banner da comunidade!
Doing some testings for my next game... all looks good so far
I created this nice shader in #shadergraph to keep the uv independent of scale. Also some randomness to make easy to build levels without looking so repetitive. Pretty proud if you ask me. #madewithunity #indiebr #indiegame PT-BR:
ANNOUNCEMENT
Now you can follow and wishlist #GrottoEscape on #Steam:
https://store.steampowered.com/app/3433190/Grotto_Escape/
A DEMO will be available for the Steam Next Fest in February 2026.
Grotto Escape will be released in March 2026 on Steam.
Watch a Proto Gameplay Teaser 20260112
The next update of my #indiegame will not only bring bug fixes, but also some new levels and features. I really liked the light effect here, it is supposed to draw the player attention to the game mechanic. #indiebr PT-BR:















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