Loading...
1,009
2 years ago

YAY, I did it :D
Pretty happy with this effect, simple but gives more life to the game




0 comments

Loading...

Next up

I created this nice shader in #shadergraph to keep the uv independent of scale. Also some randomness to make easy to build levels without looking so repetitive. Pretty proud if you ask me. #madewithunity #indiebr #indiegame PT-BR:

Doing some testings for my next game... all looks good so far

I've just created two buttons on #unity that I think it's HUGE. Why is it not default? I'm not much into wasting time changing the engine itself and not the game, but this saves a lot of time. #gamedev #indiedev #indiebr

Have you already had your beach holiday?😎 You deserve it🏖️

A #GamejamBr vai dar uma mecânica em vez de um tema para os participantes trabalharem, e a gente quer saber: Qual mecânica vocês já viram em um #indiegame que acharam muito boa/criativa? https://itch.io/jam/jamconjunta

#UnderwaterDiving BETA DEMO 0.98.0 AVAILABLE

You are an #underwater #diver surrounded by aggressive #fish and #mines

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20240616

BETA DEMO also available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

I was not happy with the game graphics and reworked the toon effect. It was easier than I thought it would be and now it seems real toonish. Ignore the meshs, it is from other project and I just needed a detailed mesh

The next update of my #indiegame will not only bring bug fixes, but also some new levels and features. I really liked the light effect here, it is supposed to draw the player attention to the game mechanic. #indiebr PT-BR:

A (somewhat buggy) look at the Equipment Creation system in Fusion Fighters, along with actually equipping these on a build! You can then fight other players online!

Follow the Kickstarter!

https://kickstarter.com/projects/dracona/fusion-fighters

Join the Discord!

https://discord.gg/dkesqNUkS9

Trying my personalized water made with #shadergraph to reuse in multiple games. Still #WIP but going pretty well.