
YAY, I did it :D
Pretty happy with this effect, simple but gives more life to the game
Next up
Trying my personalized water made with #shadergraph to reuse in multiple games. Still #WIP but going pretty well.
Ooooh yeah, I have some functional preeetty hidden easter eggs WAITING for you on my #indiegame
Update with them included coming sooner than later.
I really doubt anyone will ever find it, but it was worth making anyway #indiebr
A New Screnshot From My Friend Klawf
We went upstairs and found an onix.
The next update of my #indiegame will not only bring bug fixes, but also some new levels and features. I really liked the light effect here, it is supposed to draw the player attention to the game mechanic. #indiebr PT-BR:
Here's a short video showing off the improved gameplay loop and "stage complete" screen. The updated artwork for Hensen and his gun and the honey bullets can also be seen.
I created this nice shader in #shadergraph to keep the uv independent of scale. Also some randomness to make easy to build levels without looking so repetitive. Pretty proud if you ask me. #madewithunity #indiebr #indiegame PT-BR:
Doing some testings for my next game... all looks good so far
You wake up in a strange room...
Here's the starting room for my next game! I finally got to start dressing the first level. You'll have to open the door somehow.
#gamedev #unity #3d #horrorgame #horror #videogame #indiegame #ps1 #psx
A #GamejamBr vai dar uma mecânica em vez de um tema para os participantes trabalharem, e a gente quer saber: Qual mecânica vocês já viram em um #indiegame que acharam muito boa/criativa? https://itch.io/jam/jamconjunta
















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