
YAY, I did it :D
Pretty happy with this effect, simple but gives more life to the game
Next up
Doing some testings for my next game... all looks good so far
Ooooh yeah, I have some functional preeetty hidden easter eggs WAITING for you on my #indiegame
Update with them included coming sooner than later.
I really doubt anyone will ever find it, but it was worth making anyway #indiebr
I created this nice shader in #shadergraph to keep the uv independent of scale. Also some randomness to make easy to build levels without looking so repetitive. Pretty proud if you ask me. #madewithunity #indiebr #indiegame PT-BR:
Made this really DOPE toon shader that allows players to customize the individual colors of their characters in the game!
Get ready to drop the bombs on the enemy bases with Bomber on the way. Destroy the buildings, deploy the flares and turn this island to dust. Ready to deploy? Dismiss.
My #indiegame "Arco Inimigo", available in english and portuguese, finally got an update! Try it out and tell me what you think ;D It's for #puzzle lovers #indieBr
Trying my personalized water made with #shadergraph to reuse in multiple games. Still #WIP but going pretty well.
So it's 1 o'clock at night but I'm almost done, only my hands are missing!
The next update of my #indiegame will not only bring bug fixes, but also some new levels and features. I really liked the light effect here, it is supposed to draw the player attention to the game mechanic. #indiebr PT-BR:
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