Game
FNaF World XL
8 years ago

A small update (+ a character preview)


Hello again. I got a small bit of news to share (since I have a bit to talk about now.)

So the game is entering the very early stages of the “pre-demo” phase. Basically this will be getting the core elements of FNaF World in place (i.e. the battle system, a proper overworld, etc.) and basically getting it into better shape.

Right now the current focus is on resizing the frames and their contents. (The new size windowed will be 960 x 640) It’ll be a bit tedious with everything that needs rescaling, but it’s not impossible.

I’ll probably start work on the Overworld after that, and then just work from there.

So that’s what’s been going on with XL. ‘Till next time!

(Oh, and here’s a little sprite preview of someone coming next build.)

5d0aacea09f2c.png


4 comments

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How about we change things up?

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

Yeah, we're doing this.

It's been a long time coming...

Suppose it was about time that some of these skills got a little extra kick.

Figured it out.

First signs of danger.

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.