Game
Project 9 - A MetroidVania 2d Platformer
9 years ago

A successful night of...


Getting nothing major done!

Spent the night coding in and adding debug features - the ability to spawn any item to your inventory, and the ability to go to any area in the game you want to, and the ability to give yourself a level up at will.

This won’t only be infinitely helpful to me, but my future testers (hopefully people who read this and are interested!) will find it useful as well!

I’m so excited for this project!



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Oh man! This is progress! Colored text is impressive to everyone!

Working on a town!

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Family band complete!

I-Buki

Mio-Da!

Ibuki Mioda!

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

2d lighting experiment

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!