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FNAF: AFTERMATH - ACT 1 [ REMAKE COMING SOON ]
2 years ago

ACT 2: Pre-night Level Reveal.


the Night 2 Pre-Night Level, You'll be tasked with Restocking Glamrock Gifts in the Lobby.

If you've played the original, You'll know you just had to Hold X to restock the gifts, and occasionally look to your Left to fend off Roxy.

And now that i'm in a more capable engine... I've decided to make it a bit more engaging this time around.

You'll have to go down to Lost And Found, Pick up Plushies, and Avoid Roxy by going through either the Lobby, or the Faz-Pad to get back to Glamrock Gifts, But be careful.. Roxy will Roaming around all areas of the Lobby, so make sure to use the Vent System, and Objects around the map to your Advantage.

The Amount of items you have to stock will also be heavily Decreased so it's a reasonable amount of time, and not 15ish items like the original.

I've also felt like the player had too many defensive abilities in the original, so I'm going to be giving the player alot less this time around. Likely ONLY distraction items, Maybe a Strobe light with limited charge, I'll have to wait for the playtesters to tell me if they think it's too difficult without it



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Nights 1 - 5 are nearly complete. Just some things I gotta tidy up & playtest. Jumpscares & poses are finished, and the nights have already been balanced as well.

Night 3 • "We are gathered here today In memory of Max Anderson,"

W.I.P Yeah... been awhile since I posted about the upcoming update, Burnt myself out with aftermath (Because I put over 600H into Act 2the last 2/3 months of development, lol) so I've just been working on it every once in a while

TOMORROW... • ACT 2 DEMO AT 10:00AM

Here's some before and after photos of the Act 2 Remaster

Added in Proper reverb, working on improving the Lighting and reflections as well. Probably gonna keep the atrium Dark for Night Shift purposes, but I'm looking into adding more Models & detail as well.

Act 2 Remastered, now in development. What to expect: Improved Graphics, UI and models. no gameplay changes except where necessary.

When to expect it: No time frame yet, likely a couple months out.

My new FNaF game: DELIRIUM is out now!!!

~40 minutes of playtime

Developed over the course of 8/9 days.

A classic FNaF experience. Made for those who have experience with FNaF 1 - 4.

N3 • The Hospital (W.I.P)