I’ve been stalling this project for a long time but now I finally have the time and energy to make this game. So far development is going great. I’ve gotten so much better at Clickteam so expect a lot better quality. This will include around 30-50 levels (Undecided) all with unique mechanics, And something I am excited about is boss battles. I can make those now. And.. A story?
Next up
So
i may or may not make an full art of some person or i may just leave this like that-
Path of Kami: The Evolution of the Lore
Werehog transformation process. #sonicunleashed
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Strange Umbrella
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
brung back my old oc plus a new one
...they don`t have names yet tho
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
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